3D Game Environments 9780240808956
From a modern city to a steamy jungle,
learn about the planning and technological considerations for
3D modeling, UV layout, and creating textures that
goes into developing a realistic and appealing game
environment with:- The entire game world development process:
from planning to modeling & texturing;- Exercises &
projects to practice with: each section includes projects
to practice creating different world genres.The ultimate resource
to help you create triple-A quality art for
a variety of game worlds; 3D Game Environments
offers detailed tutorials on creating 3D models, applying
2D art to 3D models, and clear concise
advice on issues of efficiency & optimization for
a 3D game engine. Using Photoshop and 3ds
Max as his primary tools, Luke Ahearn explains
how to create realistic textures from photo source
and uses a variety of techniques to portray
dynamic and believable game worlds.On the CD: source
art to practice with and use in your
own projects, program demos, and plug-ins.
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