Mensys Online Shop

Dynamic Prototyping with SketchFlow in Expression Blend

Category:General - Books By:Que Corp.
More info:www.informit.com ...Author(s):Chris Bernard, Sara Summers
Pages:504Year of publication:2010

If you want to communicate innovative ideas, research, experiment, and prototype in the language of the interface, Dynamic Prototyping with SketchFlow in Expression Blend is the perfect text.Table of ContentsThe Theory Behind Sketching and Dynamic PrototypingWhy Sketching and Prototyping Are Important.Design Process; Patterns and Practices for Innovation.Let's Build a PrototypeGetting Started; Importing and Creating Content.Sharing  » Read more...

Dynamic Prototyping with SketchFlow in Expression Blend

Select one or more articles and then press Order. Quantities can be changed on the next page.
Partnr.DescriptionEuro *US$Euro incl. VAT 
L28089 Dynamic Prototyping with SketchFlow in Expression Blend27.2636.7928.90

All prices are in Euro excl. VAT (19%, for books 6%) and excl. shipping.
E-mail or call us at +31 (0)23 548 20 20 for licences, upgrades and other questions.

If you want to communicate innovative ideas, research, experiment, and prototype in the language of the interface, Dynamic Prototyping with SketchFlow in Expression Blend is the perfect text.Table of ContentsThe Theory Behind Sketching and Dynamic PrototypingWhy Sketching and Prototyping Are Important.Design Process; Patterns and Practices for Innovation.Let's Build a PrototypeGetting Started; Importing and Creating Content.Sharing Your Project and Getting Feedback.Basic Animation with SketchFlow Animation.Basic Navigation; Basic Animation Using States; Working with Data.Bringing It All Together.Understanding SketchFlowThe SketchFlow Interface; Assets, Styles, and Components.SketchFlow Animation on and States; SketchFlow Behaviors.Data 259; Annotating Your Work, Getting Feedback, and Creating Documentation.Applied KnowledgeProject Brief and Sketches; Navigation Via Component Screens.Adding Animation; Client Feedback; Set Up for Behaviors.Refining States; Refining Animation and Interactivity.Incorporating Data; Refining Data.Advancing Fidelity; Advanced Fidelity with Templates and States.Post Mortem.Reference.