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| Category: | General - Books | By: | Microsoft Press |
| More info: | www.microsoft.com/le... | Author(s): | Charles Petzold |
| Pages: | 430 | Year of publication: | 2008 |
Discover how to:- Define complex 3D objects with triangle meshes;- Enhance the illumination of 3D surfaces with light and shading effects;- Color 3D figures with gradients, bitmaps, and drawings;- Add animation with transforms and vertex manipulation;- Represent linear, affine, and camera transforms by using matrices;- Calculate vector angles, angles of rotation, and axes of rotation;- Generate triangle meshes efficiently by using C# code;- Express rotation by using quaternion computation;- » Read more... | ![]() |
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Discover how to:- Define complex 3D objects with triangle meshes;- Enhance the illumination of 3D surfaces with light and shading effects;- Color 3D figures with gradients, bitmaps, and drawings;- Add animation with transforms and vertex manipulation;- Represent linear, affine, and camera transforms by using matrices;- Calculate vector angles, angles of rotation, and axes of rotation;- Generate triangle meshes efficiently by using C# code;- Express rotation by using quaternion computation;- Provide a user interface for manipulating and drawing 3D figures.

