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| Category: | General - Books | By: | Sybex |
| More info: | www.sybex.com | Author(s): | Tony Mullen, Claudio Andaur |
| Pages: | 253 | Year of publication: | 2010 |
Start from scratch - the way it happens in the studio - and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide.No time is wasted - this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple » Read more... | ![]() |
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Start from scratch - the way it happens in the studio - and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide.No time is wasted - this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines.- Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya & 3ds Max;- Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software;- Shows you how to use Blender attributes & tools for professional results;- Allows you to emerge with finished, renderable objects & assets for use in film, video, or games.Includes a DVD with starter, intermediate, and final files, plus movie files for reference.

