Mensys Online Shop
| Category: | General - Books | By: | APress |
| More info: | www.apress.com ... | Info-file: | big_front_BeginningG... |
| Author(s): | Will McGugan | Pages: | 316 |
| Year of publication: | 2007 | ||
| BUY (go to list) |
Four chapters are devoted to the topic of three-dimensional graphics in games, and show you how to manipulate objects in a virtual world and render impressive visuals with lighting and special effects. The math involved in programming a game with three-dimensional graphics can be intimidating, but in this book it is explained in visual terms rather than the more traditional pure mathematical approach you find in textbooks.
All prices are in Euro excl. VAT (19%, for books 6%) and excl. shipping.
E-mail or call us at +31 (0)23 548 20 20 for licences, upgrades and other questions.
Four chapters are devoted to the topic of three-dimensional graphics in games, and show you how to manipulate objects in a virtual world and render impressive visuals with lighting and special effects. The math involved in programming a game with three-dimensional graphics can be intimidating, but in this book it is explained in visual terms rather than the more traditional pure mathematical approach you find in textbooks.

