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| Category: | General - Books | By: | Course Technology - Thomson |
| More info: | www.course.com | Author(s): | Ron Penton |
| Pages: | 318 | Year of publication: | 2005 |
| Beginning C# Game Programming is your ideal introductory
guide - designed to jumpstart your experience with
C# and DirectX 9. It includes the fundamental
topics you'll need to know and covers additional
topics that you'll find helpful along the way.
Begin with a look at programming with C# - from the basics of classes to advanced topics such as polymorphism and abstraction. Then it's on to DirectX 9 as you learn how to create » Read more... | ![]() |
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Beginning C# Game Programming is your ideal introductory
guide - designed to jumpstart your experience with
C# and DirectX 9. It includes the fundamental
topics you'll need to know and covers additional
topics that you'll find helpful along the way.
Begin with a look at programming with C#
- from the basics of classes to advanced
topics such as polymorphism and abstraction. Then it's
on to DirectX 9 as you learn how
to create a basic framework and a Direct3D
device. You'll also cover DirectSound and DirectInput. Put
your newfound knowledge to the test as you
program a complete game. Features:
- Provides true
beginners with the programming skills they need to
create games using C#;
- Shows readers how
to combine C# with DirectX 9;
- Covers
game development topics, including sound and graphics;
-
Comes complete with Q&As, and extensive end-of-chapter exercises.
On the CD: DirecX 9.0b SDK; Microsoft .NET
1.1 framework and SDK; Source code from the
book.

