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| Category: | General - Books | By: | Apress |
| More info: | www.apress.com | Author(s): | Mario Zechner |
| Year of publication: | 2010 | ||
Beginning Android Games will guide you through the process of making some great games for the Android platform, and you'll soon find yourself actively coding & creating games.What you'll learn in Beginning Android Games:- How to set up & use the development tools for developing your first Android application;- The fundamentals of game programming in the context of the Android platform; - How to use the Android's APIs for graphics (Canvas, OpenGL ES » Read more... | ![]() |
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Beginning Android Games will guide you through the process of making some great games for the Android platform, and you'll soon find yourself actively coding & creating games.What you'll learn in Beginning Android Games:- How to set up & use the development tools for developing your first Android application;- The fundamentals of game programming in the context of the Android platform; - How to use the Android's APIs for graphics (Canvas, OpenGL ES 1.0/1.1), audio, and user input to reflect those fundamentals;- How to develop two 2D games from scratch, based on the Canvas API & OpenGL ES;- How to create a full-featured 3D game;- How to publish your games, get crash reports, and support your users;- How to complete your own playable 2D OpenGL games.All you need is a basic knowledge of Java and the desire to write awesome mobile games.

