Mensys Online Shop
| Category: | General - Books | By: | Packt Publishing |
| More info: | www.packtpub.com ... | Author(s): | Matthew Casperson |
| Pages: | 385 | Year of publication: | 2011 |
What you will learn from Away3D 3.6 Essentials:- Draw primitive shapes such as cubes, cones, spheres, and planes without having to manually construct them from their basic elements;- Add eye-catching special effects to your Away3D application;- Warp, curve, modify, and bend 3D text to your will;- Focus the Camera and view 3D objects from all angles;- Improve mouse interactivity in your 3D application;- Integrate third-party libraries such as TweenLite & Stardust » Read more... | ![]() |
All prices are in Euro excl. VAT (19%, for books 6%) and excl. shipping.
E-mail or call us at +31 (0)23 548 20 20 for licences, upgrades and other questions.
What you will learn from Away3D 3.6 Essentials:- Draw primitive shapes such as cubes, cones, spheres, and planes without having to manually construct them from their basic elements;- Add eye-catching special effects to your Away3D application;- Warp, curve, modify, and bend 3D text to your will;- Focus the Camera and view 3D objects from all angles;- Improve mouse interactivity in your 3D application;- Integrate third-party libraries such as TweenLite & Stardust with Away3D to animate 3D objects and create particle effects;- Use sprites and sprite classes;- Utilize the power of Pixel Bender for image processing;- Export 3D models from 3D modeling applications such as 3ds Max, Blender, MilkShape, and Sketch-Up;- Get practical tips on achieving maximum performance in your 3D applications.

