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Away3D 3.6 Essentials

Category:General - Books By:Packt Publishing
More info:www.packtpub.com ...Author(s):Matthew Casperson
Pages:385Year of publication:2011

What you will learn from Away3D 3.6 Essentials:- Draw primitive shapes such as cubes, cones, spheres, and planes without having to manually construct them from their basic elements;- Add eye-catching special effects to your Away3D application;- Warp, curve, modify, and bend 3D text to your will;- Focus the Camera and view 3D objects from all angles;- Improve mouse interactivity in your 3D application;- Integrate third-party libraries such as TweenLite & Stardust  » Read more...

Away3D 3.6 Essentials

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8761J4 Away3D 3.6 Essentials38.9652.5841.30

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What you will learn from Away3D 3.6 Essentials:- Draw primitive shapes such as cubes, cones, spheres, and planes without having to manually construct them from their basic elements;- Add eye-catching special effects to your Away3D application;- Warp, curve, modify, and bend 3D text to your will;- Focus the Camera and view 3D objects from all angles;- Improve mouse interactivity in your 3D application;- Integrate third-party libraries such as TweenLite & Stardust with Away3D to animate 3D objects and create particle effects;- Use sprites and sprite classes;- Utilize the power of Pixel Bender for image processing;- Export 3D models from 3D modeling applications such as 3ds Max, Blender, MilkShape, and Sketch-Up;- Get practical tips on achieving maximum performance in your 3D applications.