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| Category: | General - Books | By: | Sybex |
| Platforms: | Macintosh | More info: | www.sybex.com |
| Author(s): | Tony Mullen | Pages: | 298 |
| Year of publication: | 2010 | ||
Create exciting, interactive 3D apps for the iPhone and iPod TouchLearn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content.- Explore 3D development for the iPhone and how to use the iPhone SDK;- Make your Blender designs interactive uasing the SIO2 game engine;- Discover how to light moving » Read more... | ![]() |
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Create exciting, interactive 3D apps for the iPhone and iPod TouchLearn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content.- Explore 3D development for the iPhone and how to use the iPhone SDK;- Make your Blender designs interactive uasing the SIO2 game engine;- Discover how to light moving objects realistically;- Model ground & sky with SIO2 and immers your players in a 3D world;- Master billboarding, a practical way to use 2D images in 3D environments;- Create invisible, low-poly collision maps to guide or control your character's movement;- Access Bullet, Blender's physics simulation library, for advanced functionality;- Animate characters in Blender - and add buttons, icons, and more with widgets;- Find complete code for all templates used in the book.

