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| Category: | General - Books | By: | Packt Publishing |
| More info: | www.packtpub.com ... | Author(s): | Sean James |
| Pages: | 275 | Year of publication: | 2010 |
What you will learn from 3D Graphics with XNA Game Studio 4.0:- Understand the fundamentals of 3D graphics and math;- Create a flexible framework for building games;- Learn how to implement some of the most common & uncommon graphics techniques such as lighting & animation, using the XNA Framework;- Work with HLSL and shaders;- Create an architecture that renders and creates special effects;- Improve your games with optimization techniques;- Build a full 3D » Read more... | ![]() |
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What you will learn from 3D Graphics with XNA Game Studio 4.0:- Understand the fundamentals of 3D graphics and math;- Create a flexible framework for building games;- Learn how to implement some of the most common & uncommon graphics techniques such as lighting & animation, using the XNA Framework;- Work with HLSL and shaders;- Create an architecture that renders and creates special effects;- Improve your games with optimization techniques;- Build a full 3D environment;- Learn common tips, tricks, and pitfalls;- Learn 2D techniques like billboarding;- Learn post processing and rendering techniques.

