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Blender 3D: Architecture, Buildings, and Scenery

Categorie:Algemeen - Boeken Van:Packt Publishing
Meer informatie:www.packtpub.com ...Auteur(s):Allan Brito
Bladzijden:316Publicatie-jaar:2008

Blender is an open-source 3D animation program released as free software. It can be used for modeling, texturing, skinning, animating, and so on. It runs on all the important operating systems (including Windows, Mac, and Linux). You will learn how to add people to different scenes as well as other objects to an already existing photograph or a video. You will see how to use the final models to create simpler scenes for use in 3D games, where real-time rendering is necessary. You will also  » Lees meer...

Blender 3D: Architecture, Buildings, and Scenery

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Partnr.OmschrijvingEuro *Euro incl. BTW 
A55110 Blender 3D: Architecture, Buildings, and Scenery35.0037.10

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Blender is an open-source 3D animation program released as free software. It can be used for modeling, texturing, skinning, animating, and so on. It runs on all the important operating systems (including Windows, Mac, and Linux). You will learn how to add people to different scenes as well as other objects to an already existing photograph or a video. You will see how to use the final models to create simpler scenes for use in 3D games, where real-time rendering is necessary. You will also see how to use them to create the sets for animated movies.What you will learn from this book:- Build detailed & realistic models of buildings, furniture, and landscapes;- Create interior views of rooms & offices and exterior views of buildings, landscapes, and courtyards;- Produce video tours of the buildings and environments you create;- Export simple versions of your models for use in games & interactive environments;- Export still images and use the GIMP to give them a final polish;- Use natural & artificial light sources to illuminate your scenes in a realistic way;- Apply textures to building surfaces to produce more detailed & realistic scenes;- Add humans & other `props' to your scenes to increase their realism;- Develop a library of textures, materials, objects that you can use over and over again;- Use the YafRay raytracer to create astonishingly realistic, photo quality images;- How to import materials between scenes; Create interactive animations.